

What has remained constant is that there is a community of Mac users who want to play games on their computers. Apple's move from PPC to Intel, 32-bit to 64-bit and, most recently, Intel to Apple Silicon – all of these required transitional periods and substantial work, but in each case they facilitated a situation in which better games could be brought to Mac. “The changes have been cyclical, but bringing games to the Mac platform over that time has had its challenges.

MacRumors recently did an interview with game developer Feral Interactive, who states that there is an audience for high-quality games on the macOS platform. An argument can be made that the Apple Silicon is capable of gaming at increased graphics settings, but according to several benchmarks, it is less than a stellar experience. The introduction of Apple Silicon materialized with the M1, and though the SoC’s 8-core GPU was not on par with dedicated solutions from NVIDIA and AMD, the increase in performance when compared to integrated GPUs was massive. Before Apple Silicon, the Majority of the Mac Range Comprised of Intel’s Integrated GPUs, Which Was Not Sufficient to Game Fortunately, according to an interview with a game developer, Apple Silicon will make it possible to not just engage in creative work sessions but also partake in gaming sessions, as long as the technology giant opens up to the idea.

For years, gaming on a Mac was possible but limited as many developers’ games were not ported to macOS, and while several popular titles are available, it is negligible compared to what is available for PC users.
